The Strike and Ki Blast Supers must also be maximized from 0 to 125 to inflict major damage to the opposing character. Originally posted by :If you want max damage from your ki blasting, then use beerus soul and a max ki blast qq bang. If I remember correctly, a fe-saiyan's soft cap for ki supers should be somewhere around 90 points. In addition, you want your strike supers to be as high as possible, again to help finish opponents off after a stamina break or at low stamina. The methods mentioned in previous posts are ways to keep ki more or less automatically. Divinity Unleashed, if you can trigger its effect, gives you large amounts of ki when you attack.
If this somehow doesn't work, just let me know and I can try and find an easier way to getting this. Talk to her and she will talk about being a Hero and give you the Super Soul. Instant Transmission + Evil Whirlwind functions similarly, knocking the enemy away to give time to charge the kamehameha. Punch enemy until you can go super saiyan. Their Golden transformation boosts Ki Blast Supers by a whopping 30%, and their basic Ki blasts turn into mini Death Beams which are pretty good. All in all, the general consensus is that if you can't keep your ki up, the best thing you can do is use another awoken skill like Super Saiyan or Super Vegeta, depending on your build.
Firstly, this build is based on my playstyle of trying to keep away from opponents and hammer them from range, yours may be different. The max level is 80 and you get 332 attribute points to put in. Once you're out of Ki you will drop out of Super Saiyan and have a hard time defending yourself, so the more Ki you have the better off you'll be. I'd personally say that the Frieza race is perfect for a glass cannon with max Basic Attack as the basic Ki blasts are under this category too and Ki Blasts Supers. The Super Saiyan transformations can also be useful, but you can't just activate it and go nuts on an opponent. Leveling Recommendations Max Health 15 percent - If you're good, you won't need to put many points into Max Health. It works from what I do but i'm pretty much an all or nothing player when it concerns stats.
Goku has a focus on health and stamina, allowing him to keep up the pressure without needing to stop for a breather. Paired with a soul that also gives ki regen, you will be obtaining ki at a really good rate, even when transformed. However, you also need something that will stun an opponent like Solar Flare so that you have a chance to connect with your unlimited supply of Super and Ultimate Attacks. You should try your best to not go for supers or ultimates until you know you can end it. Super Soul, just because I haven't found anything better. Gives 6 bars at max level which is enough for two consecutive evasive skills. A nice header with the bold text stating whether your build is Strike Super or Ki Blast or Hybrid would be greatly appreciated.
It drops you to base form after the first rush hit. With the lowest health in the game especially the females , you can't take much damage, but they can dish out enough damage to silence an opponent in no time. But to each their own. Ki in your case is a matter of preference. But to each their own. That extra leeway given by the increased resource pool is not to be trifled with, and he has plenty of health to keep him in contention. But to each their own.
Kid Buu is much more compact, but he maintains the strength you would expect, with much more balanced stats than his other forms. For females, health is increased to 30 points as well as the Ki, Stamina gets 42 points, Basic Attack is given 105 points while Strike and Ki Blast Supers get 0 to 125 points. Yes you can to a point stay in strings longer which assists greatly with stamina management, however the increase in Health is woeful, and so this becomes watered down benefit, in addition, iv never considered basic attacks to be anything more than chip damage, it allways comes down to the stamina battle in my opinion. If you select a Saiyan custom character, you'll have lower health than the other races, but your attack power will rise even higher if your health falls below 25 percent. According to the , to get the best male build, attribute points must be distributed properly by giving 42 points for Ki and Stamina, 18 points for Health and 125 for Basic Attack. In order to survive against the toughest components, you must have a competitive character build and this guide will help you Build the Strongest Character in Dragon Ball Xenoverse 2. You can have up to eight created characters that cover all race and gender options in the game.
That means you need to put a lot of points into Max Ki and probably Ki Blast Supers to maximize the effectiveness of the Super Saiyan transformations. Saiyans aren't the only good race in. You do not need a lot of Ki, but you will want at least 5 bars so you can go to Super Saiyan 3. Really the transformation is best suited for those who can keep combos going whilst just-guarding any attacks if you mess up, until the opponent goes into kill range. It makes sense that he would be so powerful, as he came to the world to punish Goku and his friends for abusing the power of the Dragon Balls.
And Health will be pretty low, so raising that is good too. Create a tallest and heavy Namekian to get the Max out health and Stamina and you can ignore the Attack Power for now. Though if you want to really implement Meditation into your build, you can drop the stat to zero and get your ki through that skill. Female saiyan is good at ki supers already, so she hits her soft cap earlier than other races in that stat. Z-Assists are very good in this game, and female Saiyans can use them more frequently than other races and genders. If I remember correctly, a fe-saiyan's soft cap for ki supers should be somewhere around 90 points.
Supers such as Super God Fist, do nice chip damage, give you an attack that you can use out of the range of their melee, and is also a nice way to finish a combo that your opponent does not want to vanish out of in order to conserve stamina, This also gives you an opportunity to get a free Rise to Action in. As vivi points out the best build is essentially whatever fits your play style. If you want to play as a Saiyan but find yourself dying a lot, increase your Max Health as much as possible to compensate for their shortcomings. The only thing that is lowered significantly is Strike Supers, which i don't use at all. That's what I use on my own striker. Check if soul is activated keep super soul activated most of time for health regen;you're gonna need it later on, very much. Only losing 4 points in Ki keeps me at 5 bars so I can do the Super Saiyan 3 transformation.
Also, what kind of stats would you reccomend for that setup? Now, if you want to squeeze every ounce of a certain stat, do max it. Other than that, you already gain a boost to Strike Supers via Future Super Saiyan + Cabba's Soul. During this time, you can use an unlimited amount of Super Attacks and Ultimate Attacks, but you'll be left virtually defenseless once your Ki is exhausted. This evil form changes out a few of the super attacks to provide a faster, higher damage-dealing assault. It was really fun, but I want to run something different.